I am a solo iOS developer and 3D printing enthusiast. I enjoy building things—both digitally and physically, and I enjoy sharing my projects with the wonderful communities that inspire me to do my best work!
I began writing Swift code in 2021, and I am always ready to tackle the next challenge and expand my knowledge as technology evolves. My biggest project as a solo developer to date is Spool Shelf—a 3D printing filament inventory management tool that makes it easy for makers and hobbyists to track their inventory and gain insights to their inventory value and overall breakdown.
When I am not writing code, I jump into my CAD software to do some 3D modelling. I enjoy designing, prototyping, and just making cool stuff for myself, my friends, and the world! My most popular 3D model to date is ‘Desktop Arcade Basketball,’ a fun, mini version of the full-size arcade game that both kids and adults enjoy to play!
At the end of the day, I feel most rewarded when I see people using and enjoying the things I build. There’s nothing more gratifying than that, and I’m always looking forward to the next cool project.
Xcode
Swift
SwiftUI
MVVM
SwiftData
Arduino (C++)
Git
HTML
CSS
Notion
Adobe Photoshop
Affinity Photo
Affinity Designer
Affinity Publisher
Vector Design
Image Refinement
Figma
Play
Final Cut Pro
3D Printing
Shapr3D
Functional Design
Model Optimization
Rapid Prototyping
Bambu Studio
PrusaSlicer
Simplify3D
Filament Handling
Material Selection
Advanced Certified Drone Pilot
Drone Operations
Drone Flight Planning
Aerial Photography
Aerial Videography
Spool Shelf is an app designed to assist at-home 3D printing hobbyists with filament inventory management. It provides a quick and easy way to view, sort, and search inventory and orders. It also provides breakdowns of inventory for the user to gain more insights to how their inventory is comprised.
Spool Shelf is built natively for iOS, incorporating tools and technologies such as SwiftUI, SwiftData, CloudKit Sync, and more. All UI elements are built using native components to give Spool Shelf a consistent look and feel to other iOS apps.
My initial iOS project, a simple Tic Tac Toe game. Tic Tac Touch is designed to be a modern, clean, and focused version of the beloved game. It contains built-in computer opponents at multiple skill levels to make the game fun to play for everyone. Tic Tac Touch is built using SwiftUI, and some of the assets used in the game are designed in-house using Affinity Designer.
Shoot hoops arcade-style, right from your desk! This model was featured by MakerWorld.
View on MakerWorldA mini version of the classic game with the same full-size fun as the one at the arcade.
View on MakerWorldA simple storage case designed to hold four X1-series hotend assemblies.
View on MakerWorld